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How To Get A Call Of The Alphas Book In Animal Jam

Call of the Alphas Journeying Book Guide

Once yous have the Call of the Alphas or Phantoms' Secret books, it's fourth dimension to go to your den.  When you lot're at your den, accept out either of the books and identify it anywhere in your den.  Click on the book to begin the Telephone call of the Alphas Journey Book quest.

Yous'll be shown the treasure map of all the hidden items y'all need to observe.  There are a total of 12 items yous must find to consummate the Journey Book folio.

After y'all meet the page, it's fourth dimension to go to work.  You'll start off in a circle of rocks on the ground.  Head due north and follow the trail.

Cosmo's Hat

Go on post-obit the trail until you lot go to a patch of three mushrooms next to a tree.  Wait near the mushrooms and Cosmo'south Hat will fall from the tree.

Peck's Earring

Once y'all've picked up the hat, turn around and follow the trail back to the circle of rocks.  Now become to the left of the rocks and cross the bridge.  After crossing the bridge go to your right and you'll detect a farm with carrots growing.

Wait near the patch of carrots and eventually the ones on the end will pop out of the ground and Peck's Earring will be under one of them.  These tin take quite a while to pop up.

Liza's Camera

Subsequently you lot find the earring, walk abroad from the farm and follow the trail south.  Stay on the trail until you cross a bridge.

On the left side of the span you'll come across a patch of white flowers.  Wait for the flowers to open and you lot'll notice Liza's Photographic camera.

Graham's Goggles

Now keep post-obit the trail until you get to a spooky area with dead trees and fog.  Go further into this area and you lot'll see some houses.  The last house has a big rotating clothes line.  Picket the apparel as they go effectually and eventually Graham's Goggles will come up through on the clothes line.

Sir Gilbert'due south Armor

At present leave the area with the houses and get back on the trail again.  Keep going down the trail until you see the phantom sludge on the road.  Become back a few steps and to your right you'll see an surface area with iii tents.  Wait nearly the calorie-free bluish tent and it will open.  Inside you lot'll find Sir Gilbert'south Armor.

Greely's Cloak

After you pick upwardly the armor go back onto the trail and walk past the phantom sludge.  Wait in the area with the purple patterns on the footing and you lot will see Greely's Cloak blow into the tree.  Information technology only stays at that place for a second so you have to be quick!

Cosmo's Seed Pocketbook

Get back on the trail until you lot become to a T in the road.  Go correct at the T and continue walking until you get to a stone ramp at the bottom of the volcano.

Walk up the ramp and become to your left.  You volition detect Cosmo's Seed Pocketbook sitting under the copse, finally an like shooting fish in a barrel ane!

Peck'south Paint Brush

Turn around and walk back in the direction that you came.  Except this time don't go down the ramp, stay to the left and take the trail that goes around the volcano.  You'll get to an open expanse.  Have a left to keep climbing the volcano.

From in that location, stay to the left side and keep walking until you lot run across an area with spilled paint cans.  Wait nearly the paint cans and Peck'southward Paintbrush will be lowered by a spider web.

Greely's Journal

Walk back the direction that you came but this time stay left and get effectually the acme side of the lava pit.

Then have a left shortly after.

You'll find an area with a cavern.  Expect outside the cave and Greely'southward Journal will prove upwardly.

Graham's Wrench

Once you have the journal head back downwardly to the lava pit and walk around the border.  Look for the area with the moving lava stream.  Information technology may accept some time to find the stream because they all look similar only you will run across information technology eventually.

Wait by the stream and Graham's Wrench will come up flight out and land on the ground.  Grab it quick, but be conscientious, it's hot!

Sir Gilbert's Map

Now leave the top of the volcano by going dorsum down the ramp you came upward.  When you get to the lesser of the ramp, go to the right.

Keep walking until you go to a sandy embankment area.  Await for a tent with a yellow canopy and watch the butt side by side to it.  Sir Gilbert'due south Map will appear from the barrel.

Liza's Compass

Afterwards you pick up the map, head towards the water and follow the embankment until y'all see a spot with a tumbleweed across from a cactus.  Wait between the tumbleweed and cactus and the air current will blow abroad the sand.  That's where you'll observe Liza's Compass.

You've washed it!  That's all 12 items on the Journey Volume folio!

Now let's see what our prize is…information technology's an Alpha Archway!  I think it's pretty awesome.

Time to see how the blastoff archway looks at my den.  What an ballsy way to decorate the entry way!

Now y'all can enjoy your completed Telephone call of the Alphas journeying book page and testify all of your buddies your cool new statue!

I hope this guide was helpful for finding all of the items and completing the Telephone call of the Alphas journeying book.  Thanks for reading, let me know what you think in the comments!

Source: https://sites.google.com/site/httpsanimaljamtipsandtrickscom/customization/call-of-the-alphas

Posted by: martinposere88.blogspot.com

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